Halfbus Studio

Halfbus Studio Hi! We are indie devs based in Minsk, Belarus. Currently we are working on a drug-dealing strategy g

11/11/2019

Today is the day! The time has finally come to open doors of your old uncle's garage and start your career in a world of illegal business. I'm happy to tell, that Basement is leaving Early Access and we're ready to let everyone see what we've been working on these last 5 years! Basement is a strateg...

10/10/2019

Final content update: Features Final level Achievements! Steam cloud saves Save manager Ambience for each level SFXs Show what's new in shops Bug fixes Fixed some sandbox events Fixed salary rise counting for employees 4K monitor auto-scale on the first run Video flickering Weapon sorting Missing in...

19/06/2017

DRM-free version of Basement is available for kickstarter backers!

We planned to give out an access to drm-free version for all backers just before full release on Steam. A few months before start of Early Access we’ve given an access to the very first version of Basement for all backers who chose pledge with closed-beta access. A few days before Early Access we’ve sent Steam keys to all other Kickstarter backers. However we didn’t think drm-free version was so important for so many people and today we’ve made it. Thank you all for your patience! An email with your login/password pair and a link to download drm-free builds should already be in your inbox.

p.s.
* both login and password are case-sensitive
* if you can’t see an email, try to search for “Basement DRM-free version is here!” subject
* if you still can’t find it, try to look in spam folder
* if it doesn’t help, please write us [email protected]

PAX WEST 2016 is coming up! We’re taking over part of the Indie Mega Booth! Come visit us to meet some amazing Basement ...
19/08/2016

PAX WEST 2016 is coming up! We’re taking over part of the Indie Mega Booth! Come visit us to meet some amazing Basement community members, playtest, hangout with us devs. And, of course, there will be some super exclusive Basement SWAG!

http://indiemegabooth.com/indie-megabooth-pax-west-2016-line/

Hello dealers, there were no news for ages, but now it's time to shed some light on what we've been doing for so long. I...
12/08/2016

Hello dealers, there were no news for ages, but now it's time to shed some light on what we've been doing for so long. It's not yet an update, but a special version with full controller support. To get this version you’ll need to do the following:

- Open Steam
- Open your Games Library
- Right click on Basement game
- Select Properties
- Select BETAS tab
- Select "Inception" beta from dropdown
- Wait for game to update (or install if it’s not)
- Plug in your gamepad
- Start the game
- Have fun
- Post feedback on our special Gamepad Feedback forums

This is it. Cheers!

In this update we're finally ready to introduce the most anticipated feature - room upgrades. Currently we're testing up...
29/08/2015

In this update we're finally ready to introduce the most anticipated feature - room upgrades. Currently we're testing upgrades functionality and you'll be able to choose from all upgrades currently available. In future releases we'll add more of them with an ability to unlock through researches and seizures.

In previous version we've removed strict class differentiation of characters and joined them in a single hire list. Any employee is able to do any work in game, but most of them are only good at one thing. To make it easier for you to distinguish their abilities we've made new character avatars and added their main speciality in description.

According to your feedback, we've figured out, that spread mechanic is unnecessary, and way too complex. So we've removed it, from now, customers count strictly bound to room characteristics.

Also we've added a new type of room. It's healing room, similar to rest room, but with more emphasis on heal speed. And it's important, cause stamina consumption is now differs from character activities.

A few changes and improvements:
Q,E buttons to move between districts with snap
Select free, Select All shortcuts in move/attack windows
Cycling selection of free employees
"Clear" button that cleans less filled shelves in storage rooms
Club room (new dealer room) added
Fixed camera view after resolution changes

And as usual we're very glad to see your feedback, bugreports and suggestions!

http://steamcommunity.com/games/basement/announcements/detail/145593484224479452

If you've been following the development process on trello, you are already aware of what we've prepared for you. But fo...
15/05/2015

If you've been following the development process on trello, you are already aware of what we've prepared for you. But for those who don't, we prepared a short description below.

With the release on Steam we've received lots of feedback, thanks for it. It helps find the most important things to do and improve. Special thanks for those, who made videos and streamed gameplay, we've watched lots of it and found plenty of issues in previous version. From now, basement is recognizable by twitch, so, if you make streams there, don't forget to mention us.

We've processed lots of feedback and found that the most requested feature was game saving. During testing period, we've managed to finish sessions in 30-45 minutes and thought there was no need in it. But we were wrong and did our best to solve that issue. For now all game progress saves automatically, so you can continue playing from the last save clicking on "continue" button on title screen. And we've added a title screen. You can notice another track there by Matt McLean, and one more during gameplay.

Next, we've added some features that'll increase variations of gameplay. For now each time you start a new game you'll get a random set of districts in the city with various layouts on start. Scientists and security has now different settings and there are a few new types of trucks. It was a bit dumb to deliver drugs only in ice vans.

The last thing, is that we've started rolling out localization mechanism. And we've added russian language as the first one to test on. Russian-speaking gamers, you may notice some issues with "long words" not fitting in UI, just let us know. What concerns other languages, we'll provide more details later.

Full changelog:

* Saves City generation
* Different characteric for characters
* New trucks
* Main menu
* New music themes
* Minor UI fixes and changes

Known issues:

* When main districts was placed on most right side of city, the game will start with "grey" screen. Just move camera anywhere else, and everything will bounce back.
* Some issues with building/removing rooms not in main district. Avoid building producing rooms and removing storages in other districts.

Thanks for your attention. The game should already been updated in Steam. Waiting for your feedback and don’t forget to vote for features on trello (https://trello.com/b/0Za3dGyq/basement).

All the best, Halfbus Team

Address

Minsk

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